/*: * @plugindesc Status variable * @author mrcopra * * @param variable * @desc start of variables read the help * @default 1 * * @help If you start with 1 it will be 1,2,3,4 (increased with actors length) * if you start with 10 it will be 10,11,12,13 and so on. */ (function() { var parameters = PluginManager.parameters('Status variable'); var v = Number(parameters['variable'] || 1); Window_Status.prototype.drawParameters = function(x, y) { var lineHeight = this.lineHeight(); for (var i = 0; i < 6; i++) { var paramId = i + 2; var y2 = y + lineHeight * i; this.changeTextColor(this.systemColor()); this.drawText(TextManager.param(paramId), x, y2, 160); this.resetTextColor(); this.drawText(this._actor.param(paramId), x + 160, y2, 60, 'right'); }; this.changeTextColor(this.textColor(3)); this.drawText(this._actor.name()+' Reaction ',436, y2, 500); this.resetTextColor(); this.drawText($gameVariables.value(eval(v+this._actor.actorId())-1),660, y2, 60, 'right'); }; })();