00// 00/// 01 02 03/* 03/** 04*/ ( ) , : ; [ ] < = > . ? + - * / % & | ^ ! ~ { } ( ) var function return switch case default do continue try catch finally throw new delete typeof instanceof in create call void String Number Boolean Date Array Math RegExp setTimeout true false null undefined this prototype alert document $dataCommonEvents $dataSystem $dataItems $dataWeapons $dataArmors $dataStates $dataActors $dataClasses $dataEnemies $dataTroops $dataMap $dataTilesets $testEvent $dataAnimations $gameTimer canvasToMapX canvasToMapY break $plugins args $gameMap $gameParty $dataSkills $gameActors $gameTroop $gameTemp $gameSystem $gamePlayer $gameVariables $gameMessage $gameScreen $gameSwitches $gameSelfSwitches TouchInput playOk command if else for while 00' 00" 01 02' 02" 03console. 04 05; 06IAVRA.ANIMATE 06bindPictureToMap 06setPictureCallCommon 06scrollTowards 06copyEvent 07 08; 09setDTextPicture 09setFont 09blurPicture 10 11; 12 13 14 15' 15" 16 17' 17" 18 19 20 21 22 23