{ "Absorb1": "[a sharp blast of wind]", "Absorb2": "[an ascending whoop] whhhooooooopp", "Applause1": "[at least a dozen people giving applause and a few cheers]", "Applause2": "[four or five people giving scattered applause]", "ArrowWhistle": "[an arrow whistling by] whhhooosh", "Attack1": "[an Atari-stylized attack noise]", "Attack2": "[a laser-like attack noise] tiisssssuuuu!", "Attack3": "[a sharp Atari-stylized attack noise] tiissssuuup!", "Barrel": "[a barrel is opened, scrapping the lid across the barrel] scraaaaaap", "Battle1": "[a snake-like hiss] tiiissssh", "Battle2": "[two metal doors slam shut] whrrtsh", "Battle3": "[a laser-like attack noise]", "Bell1": "[a deep-pitched church bell rings in the distance, once] dong", "Bell2": "[a high-pitched hand bell rings nearby, twice] ding, ding", "Bell3": "[a church bell rings nearby, four times] dong dong dong dong", "Bird1": "[a bird tweets twice, the second tweet is higher in pitch] tweet tweet!", "Blacksmith1": "[a blacksmith hammers on a molten object three times] ting ting ting", "Blacksmith2": "[a blacksmith hammers on a molten object five times] ting, ting, ting, ting... ting", "Blind": "[a short, deep, evil-sounding gong] gong", "Blow1": "[a short punching noise of flesh on flesh] thud!", "Blow2": "[a deep, angry hitting sound, like hitting a door with a hammer] THUD!", "Blow3": "[a loud punching noise] psh!", "Body": "[turning a human body over] flop.", "Book1": "[flipping to the next page in a book] flip", "Book2": "[flipping to the previous page in a book] tshhow", "BookClose": "[a thick, leather-bound book slowly but firmly closes]", "BookNextPage": "[Turning to the next page of a thick book]", "BookOpen": "[a thick, leather-bound book slowly but firmly opens]", "Break": "[something heavy breaking against metal] thunk!", "Buzzer": "[a negative buzzing noise]", "Cat": "[cat softly meows] meow", "Cancel1": "[cancel noise]", "ChainWhip": "[sharp sound of a chain lashing forward] tshing", "Chest1": "[a loud sound of a heavy wooden chest slowly opening]", "Chest2": "[a wooden chest slowly opening] TODO:", "Chest3": "[a lock rattles against a chest quietly] rattle, rattle", "ClankingPotteryCups": "[two pottery cups clank together] clank", "ClankingWoodCups": "[two wooden cups clank together] clock", "Close1": "[a wooden door slams shut] slam!", "Close2": "[a metal door slams shut] slam!", "Close3": "[a heavy metal door slides shut]", "Coin": "[a single coin drops onto a counter] ting", "Collapse1": "[an Atari-stylized monster growl]", "Collapse2": "[an Atari-stylized explosion]", "Collapse3": "[an Atari-stylized wind-gust] whoosh", "Collapse4": "[an Atari-stylized explosion with an imposed dying scream] eeeaaaahhhhh", "Cow": "moooo", "Confirm": "[confirm noise]", "Crash": "[glass shatters]", "Creaking": "[slowly creaking wooden supports]", "Crossbow": "[a bolt fires from a crossbow]", "Crow": "[Crow caws loudly] CAW", "CulebreRoar": "[a loud, serpentine growl] shgroawl!", "Cupboard": "[a cupboard door creaks open] creak", "CutleryPlate": "[clatter of cutlery on plates]", "Damage1": "[a bashing noise] bsh!", "Damage2": "[a deeper-bashing noise] brash!", "Damage3": "[the sound of tissue cracking] crack!", "Damage4": "[a single gunshot] bang!", "Damage5": "[an Atari-stylized gunshot]", "Darkness1": "[a descending, whirring, draining noise] whirrrrrrr", "Darkness2": "[a low-pitched, ascending, woowoowhip noise] woowoowhip", "Darkness3": "[a series of five quick dark energy blasts] blam, blam, blam, blam, blam", "Darkness4": "[a descending series of laser noises]", "Darkness5": "[an ascending, Atari-stylized demon cry]", "Devil1": "[a distant evil laugh] mwuhuhahahahahahaha", "Devil2": "[a low-pitced evil laugh] hmhmhmhmhm oh hohohohoho", "Devil3": "[a distant, distorted child's laugh] hehe hehe ahehe", "Disappointment": "[a disappointed 'oh' from a group of onlookers] oooohhhhhh", "Dive": "[a splash as someone dives into the water] splash!", "Dog": "[a dog barks] bark!", "Down1": "[a descending Atari-stylized down noise] bwehhhh", "Down2": "[a vaguely jet-like, Atari-stylized noise] whiiissshhh", "Drink1": "[someone very close by swallowing a drink] gulp", "Drink2": "[someone quietly downing a drink] gulp, gulp", "Earth1": "[a rock shattering on the ground] break!", "Earth2": "[a deep thudding noise] thud, thud, thud", "Earth3": "[a deep punching noise] bash!", "Earth4": "[a loud sound of something being dragged across the ground]", "Earth5": "[an angry rock shattering noise, as if a rock shattered after being hurtled to pavement]", "Eat": "[someone bites into an apple]", "Equip1": "[a quick buckling noise] chik, CHAK", "Equip2": "[something heavy slides over the head and drops down to fit]", "Evasion1": "[a cape is blown out of the way] shak", "Explosion1": "[a loud, distant boom] boom", "Explosion2": "[a close, muffled boom] boom!", "Fall": "[an Atari-stylized falling noise] whhhhhhhheeeellllll", "Fire1": "[a small fire ignites]", "Fire2": "[a distant fire ignites]", "Fire3": "[a nearby explosion of fire]", "Flash1": "[a short, loud, ascending flash noise] flash!", "Flash2": "[a short, loud, ascending flash noise] whashing!", "FrancisAttack": "[truly wretched french singing with an aggressive tempo] TODO:", "FrancisBoost": "[truly wretched french singing with ascending notes] TODO:", "FrancisHeal": "[truly wretched french singing with a peaceful tone] TODO:", "Frog": "[a frog loudly ribbits twice] ribbit ribbit", "Growl": "[a deep, very slow growl]", "Hammer": "[a high-pitched sound of metal hitting metal] ting!", "Heal1": "[an Atari-stylized ascending whoop noise] whoooooop!", "Heal2": "[a deeper-pitched Atari-stylized ascending whoop noise] whoooooop!", "Heal3": "[a very deep-pitched Atari-stylized ascending whoop noise] whoooooop!", "HeavyBow": "[a heavy bow releases an arrow]", "HeavyPunch": "[an aggressive punch with a mailed fist] punch!", "HeavySwordSlashA": "[a deep-pitched slashing noise] shung!", "HeavySwordSlashB": "[a very deep-pitched chopping noise] chop!", "Horse": "[horse whineys]", "Ice1": "[high-pitched glittering noise]", "Ice2": "[low-pitched descending noise] wiiiisssshhhu!", "Ice3": "[medium-pitched ascending into high-pitched noise] whiiistle!", "Ice4": "[high-pitched, short, shimmering noise] ting!", "Ice5": "[high-pitched, fairy-like noise]", "Item1": "[item fanfare]", "Item2": "[item fanfare]", "Item3": "[item fanfare]", "Jump1": "[cartoon-like ascending jumping noise] woooop!", "Jump2": "[cartoon-like pogo noise] bwoing!", "KatanaSheath": "[a katana slams quickly into sheath]", "KatanaSlashA": "[a deep-pitched chopping noise] chop!", "Key": "[a metal key unlocking a lock] tchik", "Knock": "[a single knock on a door] knock", "LaLechuzaScreech": "[a monster screeching noise]", "LaLloronaDamnedWail": "[a loud, drawn-out monster roaring noise]", "Laser1": "[cartoon laser noise] pew!", "Laser2": "[a laser charges and then blasts out in two beams] whiiippp boom! boom!", "Laugh": "[a strange old croon laughs]", "LightBow": "[a light-weight bow releases an arrow]", "LightTorch": "[a torch is lit using a nearby fire]", "Liquid": "[collecting water from a water supply]", "Locked": "[a metal lock rattles against a door] click.", "Magic1": "[ascending warm magical hum] hmmmmmm", "Magic2": "[choir-like magical sigh as magic energy gathers]", "Magic3": "[sound of a magical barrier shattering into pieces]", "Magic4": "[deep whooshing noise as magical energy gathers] TODO:", "Miss": "[loud high-pitched hop sound] hop!", "Monster1": "[deep angry monster roar] roar!", "Monster2": "[loud shaking monster rawr] rawr!", "Monster3": "[batlike monster shriek] shriek!", "Monster4": "[deep angry monster roar] roar!", "Monster5": "[long deep angry monster roar] roar!", "Mouse": "[mouse squeeks] squeek!", "Move1": "[two loud, close horse hooves hitting stone] clop, clop", "Move2": "[two loud consecutive steps on wood] step, step", "Move3": "[two loud consecutive steps on wood] stomp, stomp", "Move4": "[three loud consecutive steps on wood] step, stomp, step", "Move5": "[four distant steps on wood] step step step step", "Murmur": "[quiet murmuring in a small crowd]", "Open1": "[metallic click of a door clicking open] click", "Open2": "[wooden door slamming open] slam", "Open3": "[a metal door slams open] slam!", "Open4": "[heavy wooden door slamming open] slam", "Open5": "[wooden door is unlatched open] chik-chak", "Paralyze1": "[short electrical buzz] buzz", "Paralyze2": "[long electrical buzz] buzzzzzz!", "Paralyze3": "[an Atari-stylized electrical buzz]", "Parry": "[metal striking metal] bang", "Pickaxe1": "[pickaxe strikes against a rockwall] thud", "Pickaxe2": "[pickaxe strikes against a rockwall] thud", "Poison": "[a liquid gurgling noise]", "Pollen": "[ascending woop-woop-woop noise]", "Powerup": "[sharp ascending charging noise]", "Push": "[heavy object slides along the ground]", "Push2": "[heavy stone object slides along stone flooring]", "Raise1": "[sharp ascending ding sound] ding!", "Raise2": "[ascending woop-woop-woop noise] woopwoopwoopwoop", "Recovery": "[ascending woop-woop noise] woopwoop", "Reflection": "[Atari-stylized deflection noise] bank!", "Rooster": "[rooster crows]", "Run": "[Atari-stylized running noise] tshshshsh", "Rustle1": "[a quiet rustling noise in the bushes]", "Rustle2": "[a loud rustling noise in the bushes]", "SackofGold": "[a small sack of coins drops on the table]", "Saint1": "[ascending holy ooooo noise] whistle, oool, ooooooool", "Saint2": "[ascending holy noise] whistle, wooooiiiippppp", "Saint3": "[sharp holy shrink noise] shrink!", "Saint4": "[ascending holy noise] whistle, wooooiiiippppp", "Saint5": "[loud holy bell noise] ding!", "Sand": "[sand pours onto the floor]", "Scream": "[loud, drawn out female scream (terrified)] aaaahhhhhhhhhhhhhhh!", "Scream2": "[loud, angry female scream] aaaahhhhhhhhhhhhhhh!", "Sheep": "baaaa", "ShieldBash": "[loud bash noise] bash!", "Shop1": "[cha-ching of a cash register] cha-ching!", "Shop2": "[ching of a cash register] ching!", "Shot1": "[cartoony laser-shot sound] pew!", "Shot2": "[cartoony laser-shot sound] pew!", "Shot3": "[cartoony laser-shot sound] pew!", "Silence": "[descending shredding noise] ssssshhhheeewwww", "Siren": "[loud, distant siren PA noise] beeep!", "Skill1": "[ascending energy gathering noise] sssssshhhhhhhh!", "Skill2": "[ascending energy gathering noise] ttttsssshhhheeewwww!", "Skill3": "[ascending energy gathering noise] tttsssshhheeewwwwiiisssshhhhh!", "Slash1": "[tearing slashing noise]", "Slash2": "[deep tearing slashing noise]", "Slash3": "[deep tearing slashing noise]", "Slash4": "[ascending tearing slashing noise]", "Slash5": "[ascending tearing slashing noise]", "Sleep": "[descending energy-draining noise] bbbbbeeewwwwwn", "Sound1": "[ascending Atari-stylized noise]", "Sound2": "[ascending Atari-stylized noise]", "Sound3": "[Atari-stylized woop-woop-woop] woopwoopwoop", "SpearA": "[metallic stabbing noise] tshhack", "SpearB": "[metallic stabbing noise] tshhack", "Splash": "[water splashing noise]", "StairsDown": "[sound of someone descending wooden stairs] step step step step", "StairsUp": "[sound of someone ascending wooden stairs] step step step step", "Stare": "[starring noise]", "Starlight": "[distant twinkling noise] twinkle twinkle", "Switch1": "[sound of a switch being toggled] tick", "Switch2": "[deep sound of a switch being toggled] tock", "Switch3": "[deep sound of a switch being toggled] chunk", "Switch4": "[sound of a switch being toggled] tick", "Sword1": "[sword slashing noise] ching!", "Sword2": "[sword clashing noise] clash!", "Sword3": "[sword slashing noise] slash!", "Sword4": "[sword slashing noise] shing!", "Sword5": "[sword slashing noise] shick!", "Teleport": "[teleporting noise] woopwoopwoopwoop whistle!", "ThrowingKnife": "[loud sound of thrown knife striking something] twip-thunk!", "Thunder1": "[lightning strike sound] thrommmb!", "Thunder2": "[lightning strike sound] thrasssh!", "Thunder3": "[lightning strike sound] thrasssh!", "Thunder4": "[lightning strike sound] thrisssh!", "Thunder5": "[lightning strike sound] thrummmb!", "Thunder6": "[lightning strike sound] thriishhu!", "Thunder7": "[lightning strike sound] boom!", "Thunder8": "[lightning strike sound] thrisssh!", "Thunder9": "[lightning strike sound] thrummmb!", "Thunder10": "[lightning strike sound] thrisssh!", "Thunderclap": "[thunderclap nearby]", "Trample": "[six hoof strikes on the ground in succession] clop thud clop thud clop thud", "Twine": "[ascending Atari-stylized noise of something being wound up]", "UnEquip": "[a quick unbuckling noise] CHIK, chak", "Uncork": "[glass bottle uncorks] pop.", "UnsheathSword:": "[sword unsheaths] shing!", "Up1": "[ascending woop noise]", "Up2": "[ascending intensifying whish noise]", "Up3": "[ascending intensifying whishu noise]", "Up4": "[ascending intensifying tushhu noise]", "Water1": "splash!", "Water2": "splash!", "Water3": "splash!", "Water4": "splash!", "Water5": "sploosh!", "Wind1": "[short wind wooshing noise]", "Wind2": "[short wind wooshing noise]", "Wind3": "[short wind wooshing noise]", "Wind4": "[very short wind wooshing noise]", "Wind5": "[short wind gusting noise]", "Wind6": "[short wind wooshing noise]", "Wind7": "[short wind wooshing noise]", "Wolf": "[wolf snarls] snarl!" }